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Getting Over It
  • Bennett Foddy
  • Ios Android Pc
  • October 6, 2020/Jul 26, 2021
  • 129M/248.3 MB

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ABOUT Getting Over It

Description

Getting Over It is a punishing rock climbing simulation game developed by Bennett Foddy. In this game the player only needs to click the mouse as a way to move the hammer on it, and the player controls the character without risking his life, but the gameplay is challenging, which brings more fun to the game!


Players in Getting Over It is a sitting in the tank inches of people, the next thing you need to do is use the hammer in your hands step by step up, of course, this process is very difficult, you will encounter a variety of difficulties, there is no other way, you can only hard to overcome all kinds of difficulties, this difficult process is like you are experiencing the sweet and sour of life as well! . Players will be in the game step forward, and the same as in real life, and players can also jump, climb, leap and other actions to crawl forward. If you encounter a small mistake in the middle of the road may lay a stumbling block for you on the way forward.


The game's graphics are very simple, a character, a hammer, a mountain. Even if there are only some simple props, but also can bring the player endless fun has been challenging. If you are a patient, persevering player, I believe you can go to the end, it will bring you a sense of accomplishment, which may also help you in life. If you want to challenge your perseverance, then try it now!


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How to play

The game's gameplay is very simple, players only need to use the mouse to control the hammer, click the mouse hammer will tile forward a bit, the character will also move forward a step. This mainly relies on the force of the hammer to let the character move. There are two ways to move the character, the first is to use the hammer against the ground to jump upwards, and another is to rely on some objects, such as: branches, rocks, etc. by hooking them to make the character jump up. The top jump is divided into two ways, the top of the ground upward jump, if the top of the ground left or right jump, the direction of movement forward or backward. Hook jump is also divided into two kinds, one is to draw a circle in the way forward, the second is to draw a quarter of the half circle of the way hook jump. The difference between these two types is that the way of drawing a circle is a little lower than the way of drawing a half circle, and when the player chooses a different map, he also needs to use a different hook jump method. The circle method is more suitable for vertical objects. This is more convenient and faster, and the player will also encounter more adequate reflection time. If you use the half-circle method on vertical objects you will hit some objects, resulting in a return to the ground. In short, players can choose their own skilled, preferred way.


There is also a way to super jump, that is, hook point jump, players can hook an item first, in a click of the mouse, so that you can get two chances to accelerate to reach a super jump concept. If the player plays a level, has not been able to pass the level, the system will drop a gift to help you pass. Are you sure you don't want to try this challenging game?


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Walkthrough

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